GeForce 572.60 WHQL: Black screen fix and optimizations for Monster Hunter Wilds 30 comments
Bild: Capcom
The NVIDIA GEFORCE 572.60 WHQL fixes nine bugs related to certain applications, SteamVR and RTX-50 graphics cards, including the black screen issue. It also brings official support for 29 monitors, is game-ready for Monster Hunter Wilds, and helps move to DLSS 4 with multi-frame generation at Naraka: Bladepoint.
Support for new and old game
A day before the release of Monster Hunter Wilds (in the community reference), the driver brings 572.60 support for the action role-playing game. The title supports DLSS frame generation, DLSS Super Resolution and Raytracing reflections.
The older game will be four years old this summer. Naraka: Bladepoint is now led to the compatibility list. Free 2 Play Battle Royale Fighting game gets an upgrade to DLSS 4 with multi-frame generation. Nvidia promises a big increase in FPS.
29 new monitors are supported
As Nvidia explains in the blog post for GeForce 572.60 WHQL, 29 additional monitors are officially shown for G-Sync compatibility with the driver. There are also monitors with resolutions from Full HD to Ultra HD and refresh rates up to 520 Hz. Most monitors come from AOC, some from Asus, LG and Philips as well as individuals from Acer and Dell. If you want to check the full compatibility list before purchasing, you can take a look at the NVIDIA Monitor database.
ACER 27M2N3200FPHILIPS 27M2N5500PHILIPS 27M2N5500LQ
List of errors removed and even open
According to the Changelog, the driver fixes nine errors, very clearly highlighting the Blackwell black screen problem.
Only two issues are listed as still open. However, it has a problem, because when playing with HDR enabled, a blues screen can be triggered. Other issues affect the activity icon in notifications, where a status change only occurs after a computer restart.
Error removed from list
List of well-known and unresolved errors
Topics: DLSS Gaming GeForce Graphics Cards nvidia Source: Nvidia

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