Assetto Corsa EVO: Early Access Release 2 and Updated Roadmap

Assetto Corsa Evo: Release 2 and Roadmap Update 14 comments

Assetto Corsa EVO: Early Access Release 2 and Roadmap Update

Image: Kunos simulations

As announced earlier this week, Early Access Release 2 was released on May 7th. The update is 2.6 GB in size and brings seven cars, two new routes, and a new game structure with Open and Career modes. At the same time, a long list of bugs has been fixed and important features have been reactivated.

New Content in EA Releases 2

Anyone starting Assetto Corsa EVO after the version 0.2 update is asked to create a profile: first name, surname, age, country, and abbreviation. You can then switch between “Career Mode” and “Open Mode.” With the latter, the player has access to all vehicles, but cannot experience points or loans, and there is no progress tracking. XP and loans can only be earned in career mode, and new vehicle classes are activated via Driving Academy.

Sevo Runst Service - Release 0.2 Sevo Runst Service – Release 0.2

As announced by Kunos Simulazioni, the player also receives seven new vehicles and two new routes with this patch. 7 New Cars and 2 New Routes: Alfa Romeo Giulia Sprint GT, Alfa Romeo 75 Turbo Evoluzione, Honda NSX-RAZDA MX-5 (NA), Maserati GT2, LOTUS EXIGE V6, CUPPORSCHE 911 TURBO 3.6, Circuit of the Americas (COTA), Donington Park, Cupporsche

Replay Gallery and Custom Network

Players who want to relive their skills after a race or improve their driving style can now save complete races in the Replay Gallery or save the fastest laps. Familiar tools such as slow-motion functions and various camera hinges are available.

From now on, Assetto Corsa Evo more options for AI to adapt the opponent field. In addition to the number of opponents, their ability, behavior—replacing aggressiveness—as well as the vehicle type and quality can be defined. With behavior, only “SA-SACE” is available until the next patch.

Sevo Runst Service – Release 0.2

Sevo Runds Square - Release 0.2 (Image: Kunos Simulations) Image 1 of 2

Patch 0.2 brings numerous improvements.

The complete changelog includes several dozen changes and improvements to Assetto Corsa EVO. The changes affect physics, UI, gameplay, AI, and graphics. In addition, VR mode, Triple Monitor configuration, and audio elements have been adapted, and other optimizations have also been implemented. For example, transmission wear and fuel and battery consumption have been reactivated. Over 30 changes have been made to the user interface, including a VRAM leak fix, various performance improvements, and toolbar violations for graphics settings. In gameplay, the ideal line coloring has been modified to be more accessible to beginners. Among other things, the VRAM requirement has been optimized for graphics, and DLSS should no longer be disabled when switching between standard, VR, and triple-screen configurations. These latter modes can now also use DLSS. Twelve audio improvements have been made, such as the incorrect tone in active abs in a Lancia.

Outlook for Version 3. Early Access

Assetto Corsa EVO has been available as an Early Access game since January 16, 2025. The final version 1.0 of the game is expected to be released in fall 2025. The third Early Access version is expected to bring nine new cars, the RED Bull , and the Spa-Francorchamps mode. AI opponents and VR support are also planned.

Sevo Runst Service – Release 0.2

Sevo Runds Square – Release 0.2 Themes: Gaming ces: Square Racing

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